Controls are old-school dungeon crawling: arrow keys move and turn 90º at a time.

While the LOWREZJAM is reasonably long, I only had around 4 hours of free time so I cooked up a tech demo for a possible old school adventure on the bitsy engine. It might become the basis of bigger, future projects. You get a "jumpscare" in the woods (no sound) and some key and item hunting on a tiny dungeon.

Bitsy by Adam Le Doux; Bitsy3D by Sean S. LeBlanc, Elkie and others; "edit room from dialogue" script by Dana Holdampf; "pause script" by Sean S. LeBlanc.


Comments

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(+1)

Oooh, I really like the noise being created by the resolution limit here! Very moody.

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thanks so much! for playing and for your amazing hacks!

I also liked the low res look. I don't think I'd go so low if I had the choice aesthetically, but it does have a charm that hd doesn't.